As I mentioned last week, it was time for Dorkstock again. This is always a fun weekend for me, not the least of which is because I get to play and run games like Cartoon Frag and Life-Sized Kill Doctor Lucky. This year’s Dorkstock was momentous in several way: the debut of the Gamehole Plush Monster Island (minor tweaks are needed to a couple characters who were overly powerful), along with Steve Jackson & John Kovalic’s announcement about Munchkin 2nd Edition, as well as plans for a Munchkin RPG with 9th Level Games made for an exciting weekend.
When it comes down to it though, what makes conventions shine in my life are the people. Some of our Dorkstock crew gathered on Wednesday night, taking the rare opportunity to play games among ourselves after our initial room set-up. Thursday morning, before an early start at Life-Sized Doctor Lucky, I was delighted to find out that my best friend from high school – whose podcast, Memoirs of a Neurodivergent Latina, I’ve mentioned before – was attending for the first time, GMing for Monte Cook Games just down the hall from Dorkstock. Despite our busy schedules, we managed to grab some time together across a couple meals and random encounters. Maybe next time we can play a game together.



